#if !defined(AFX_SHOWELBOW_H__E9C96FB9_5078_4FCE_936C_F8F0B15573E0__INCLUDED_)
#define AFX_SHOWELBOW_H__E9C96FB9_5078_4FCE_936C_F8F0B15573E0__INCLUDED_

#include "UeList.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ShowElbow.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CDlgShowElbow dialog

class CDlgShowElbow : public CDialog
{
// Construction
public:
	POINT pt;
	CUeList m_pip_list;
	CDlgShowElbow(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CDlgShowElbow)
	enum { IDD = IDD_DLG_SHOWELBOW };
	CString	m_strCatNo;
	CString	m_strName;
	CString	m_strSpec;
	CString	m_strMaterial;
	CString	m_strWeight;
	CString	m_strNum;
	CString	m_strMav;
	CString	m_strComment;
	CString	m_strBendDiameter;
	CString	m_strBendThick;
	CString	m_strAlghtLen;
	CString	m_strBendRadius;
	CString	m_strAngle;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgShowElbow)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CDlgShowElbow)
	virtual BOOL OnInitDialog();
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SHOWELBOW_H__E9C96FB9_5078_4FCE_936C_F8F0B15573E0__INCLUDED_)
